Hello, I'm Maryeva

I’m a computer science student at Yale University with interest in video game development and graphics programming. I love discovering new sources of inspiration and creating in the intersection of art and technology.

Resume

Download

Education

Yale University

New Haven, CT

BS in Computer Science

May 2027

Relevant Coursework: Data Structures and Programming Techniques, Systems, Discrete Math, Data Science, Algorithms

Work Experience

Yale University Computer Science Department

December 2024 - Present

Learning Assistant for Data Structures and Programming Techniques

New Haven, CT

  • Served as a course mentor for one of the largest computer science courses at Yale. Collaborated with professors and a team of other mentors to teach programming techniques and data structures to a class of 130+ students.

  • Mentored and guided students at office hours and taught key concepts in data structures and algorithms in C/C++.

Bass Library

February 2024 - Present

Peer Mentor

New Haven, CT

  • Led workshops promoting library resources to the Yale community. Workshop topics included advanced research techniques, navigating library databases, requesting research materials, and using citation software to enhance the organization of sources.

  • Acted as a liaison between library staff and students by offering program feedback and advocating for library events and programs.

Yale University Computer Science Department

May 2024 - December 2024

Learning Assistant for Intro to Computing and Programming

New Haven, CT

  • Led weekly seminars to teach students coding concepts from lectures.

  • Hosted office hours for students multiple times per week and provided a welcoming space to answer questions about homework and class concepts while encouraging problem-solving skills.

Toge Productions

March 2024 & May 2025

PAX East Representative

Boston, MA

  • Represented the video game production and development company, Toge Productions, at PAX East.

  • Facilitated discussion and answered questions about current and future Toge Productions games with convention guests.

Leadership & Activities

Yale Undergraduate Game Development Studio

September 2023 - Present

Project Lead and Team Lead (2025-2026)

Brand Manager (2024-2025)

New Haven, CT

  • Brand Manager game development studio. Designed and maintained the club website and social media. Gained a following of over 170 followers.

  • Programmer and writer for student-made video games. Published works on Itch.io and Steam

  • Project Lead for student made game. Organized and led meetings for members and designated tasks in order to create the game in a timely manner.

  • Team Lead for writing. Led a small group of members to develop all of the writing and scripts for the game. Outlined tasks each week, kept team members on schedule, and worked with other team leads to further development.

Code Haven

January 2024 - May 2024

Mentor

New Haven, CT

  • Volunteered weekly as a mentor to local middle school students and taught basic computer programming skills.

Technical Skills

  • Languages: C, C++, C#, Python, R, CSS, HTML, JavaScript, Racket, SQL

  • Tools & Platforms: Git, Unity, RenPy

Projects

Encore!

Game Development | Unity | C#

Roles: Writing Team Lead, Programmer, and Writer

Encore! is a rhythm game and a visual novel where you play as a new student at the Multiversal Institute for the Rhythmic Arts (MIRA). Practice your performance skills by tapping the arrow keys in time with songs, and gain access to new music and instruments by making friends at school.

Made with Amoriem Labs, Yale's Video Game Development club.

Rosefield Requiem

Game Development | RenPy | Python

Roles: Programmer and Writer

Rosefield Requiem is a murder mystery/dating sim set in Rosefield, a small, mysterious town with unique cultural traditions. Every choice matters! You unlock different scenes, dialogue, and endings with the characters based on your decisions.

Made with Amoriem Labs, Yale's Video Game Development club.

Tapioca Time

Game Development | Unity | C#

Roles: Programmer

Tapioca Time is a 2D time management game made in Unity. You play as a worker in a boba store making drinks on a time limit. You aim to complete as many boba orders as possible to earn money and get a good review.

Get in Touch

Email: maryeva.gonzalez@yale.edu